Showing posts with label Apple. Show all posts
Showing posts with label Apple. Show all posts

Tuesday, November 20, 2007

MacMall Thanksgiving Sale

The best selection of Holiday gift ideas that will surely enthrall every consumer out there. So why wait? Check out our Thanksgiving specials! from MacMall.


Vizio 42

$899.99 - Vizio 42" 1080p LCD HDTV. MRF Refurbished. While Supplies Last.



Apple iPod nano 4GB

Apple iPod nano 4GB – Silver only $137.94, FREE Engraving & Shipping*,FREE FM Transmitter* *After MIR
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Thursday, August 2, 2007

Apple releases security patch for iPhone


By MAY WONG, AP Technology Writer

SAN JOSE, Calif. - Apple Inc. has issued a software patch to fix some security holes that independent security researchers recently discovered for the company's vaunted iPhone. The software update that Apple said it released late Tuesday addresses several bugs and security issues, but most notably a flaw that could have allowed hackers to take control of the multimedia cell phone to spread spam or steal data if its owner was to visit a doctored Web site or Internet Wi-Fi hotspot.




The iPhone hijacking vulnerability was only theoretical; there were no reports of criminals taking advantage of the glitch.

Still, such findings — and their subsequent patches — often help to make it more difficult for malicious attacks on computers and other gizmos like the iPhone, which connect to computers or the Internet.

The much-hyped iPhone — a combination cell phone, iPod player and wireless Web gadget — quickly became a popular research target after its June 29 launch. Its first-ever software update came just two days before analysts at Independent Security Evaluators were set to discuss the iPhone's hijacking hole at a hackers convention in Las Vegas.

"One of the great things about iPhone is that we can easily deliver software updates and bug fixes through iTunes when necessary," Apple spokeswoman Jennifer Bowcock said Wednesday from a prepared statement.

On another front, the iPhone's battery has become the target of consumer complaints.
Chicago attorney Larry Drury filed a class-action lawsuit last week against Apple and the iPhone's exclusive U.S. carrier, AT&T Corp., alleging the companies failed to properly disclose the associated replacement costs and limited life of the gadget's battery.

"The public is entitled to know what they're getting for the money that they spent," Drury said in a phone interview Wednesday.

The lawsuit, which names Chicago-area resident Jose Trujillo as the plaintiff, was filed in the Circuit Court of Cook County in Illinois.

The New York Consumer Protection Board has also sent a letter to Apple, complaining that the battery replacement costs are too expensive. In the July 17 letter, the state agency asked Apple to improve its iPhone return policy and change the battery design so it can replaced by the user instead of requiring Apple repair service for a new battery and paying extra for a loaner unit in the interim.

Apple's Bowcock and AT&T spokesman Fletcher Cook declined to comment on the iPhone complaints, citing company policies against discussing pending litigation matters.
On the Net: http://www.apple.com/
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Saturday, July 28, 2007

Apple: Open Your iPhone


by Tim Bajarin - eSeminars


The term "platform" is often used in tech circles to represent everything—a new device, an OS, or even a software application environment. It's tossed around lightly, but it's an important concept—one used by our industry when developing and explaining technological roadmaps.
The granddaddy of platforms for the PC industry was the personal computer itself. To be more specific, it was the IBM PC and the clones that followed.


If you are an industry history buff, you know that when IBM decided to produce its personal computer back in 1981, the company created it, for the most part, from off-the-shelf components. And by going with Microsoft's MS DOS operating system, which included developers' tools for creating applications, IBM developed what was to become the most successful technology platform of the last 50 years.


Of course, IBM never dreamed that there would be a "clone" market, or it might have developed its PC within a more proprietary environment in order to gain royalties from licensed clones. Interestingly, around the end of the 1980s, IBM tried to create a proprietary PC called the PS/2, and it lobbied hard to get the industry to back it. But in one of the more courageous moves in our industry's history, some clone makers—including Rod Canion, then CEO of Compaq Computer—said no to IBM, and as a result, the IBM PC remained a broad open platform.


This broad open platform has done wonders for the PC industry, as it became a rich palette where third-party software developers could create and innovate. In the early days, these folks gave us WordStar, Lotus 1,2,3, and, eventually, Lotus Notes, Microsoft Office, and thousands of other useful applications that were based on those industry standards. Thanks to top-notch developers' tools that can be applied to these open platforms, developers continue to surprise us with new products and applications.


There have been other successful computing platforms as well. Microsoft's Windows OS is another environment in which developers can create applications that span dozens of user categories. And Linux has rapidly developed into another successful platform that is being used for all types of creative applications and purposes. The Web itself has become one of the most important development platforms of all time.


The platforms mentioned above have one common denominator: They are based on industry standards. These resulting products have helped spawn the sales of close to 300 million PCs every year. And if you take this example even further, the various cell phones on the market today, though not as open as the original PC, still center on mainstream industry standards. These standards attract third-party developers who create useful applications and have contributed to the industry's success—last year, more than 800 million cell phones were sold. —next: Fulfilling the iPhone's Potential >


Apple's iPhone is clearly an outstanding device, combining phone, music, video, and Web capabilities. Look more closely and you'll realize that it's really a miniature Mac in your pocket. It's a personal computer in its own right. By no means is it an open platform in the same way as the original IBM PC was. But it is based on many industry-standard technologies. If viewed as a platform, it has the potential of being a blockbuster hit for both Apple and the industry.


For the iPhone to reach its full potential, I believe Apple needs to open it up for native software support in the same way that the company allows third-party developers to create native applications for the Mac platform. Apple has resisted because, as it has told us repeatedly, it was concerned about maintaining a level of software consistency and security for the iPhone. Okay, I buy that, and I believe that was probably a wise decision.


To be fair, there is a way for third-party developers to support the iPhone via the Safari Web browser and the apps created within this Web environment. But I am talking about being able to create apps such as the YouTube or the Google Maps apps that are on the iPhone today and are an integral part of its experience.


Using open platforms based on industry standards is critical for any company that wants to sell millions of devices. I do not expect Apple to open the iPhone at the hardware and OS level, since it wants to prevent iPhone clones. But I do believe that it needs to open this area of native software applications.


Apple has hinted that opening the iPhone to third-party native apps is under consideration. After using the iPhone for a couple of weeks—and really enjoying the few native apps that are on it—I am convinced that moving in this direction will be critical for its future success. The iPhone has the potential to develop into one of the more interesting technology platforms of this century.
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